Torch Tower Tokyo Torch 385m Skyscraper Japan Landmark Low-poly 3D model
Torch Tower (TOKYO TORCH) is the 385 m tower at Tokiwabashi, Tokyo, the tallest building in Japan. This is a game-ready low-poly exterior model, built to real-world scale and optimized as a Cities: Skylines II ready asset.HIGHLIGHTS Real-world scale: 144 x 128 x 385.12 m. Pivot at footprint centre, base at Z = 0. 34,670 triangles / 25,025 vertices for LOD0. A separate LOD1 mesh is included. One material and one 4K PBR texture set. Non-overlapping unwrapped UVs. Modelled, not just textured: the diagrid curtain wall, the SKY HILL void with its timber-toned diagonal bracing, the four-peak crown parapet, the podium and the low-rise base. Clean topology, no n-gons, no isolated geometry, all normals facing outward.FILES INCLUDED TorchTower.fbx - LOD0, Autodesk FBX, metres, Y-up / -Z forward, triangulated. TorchTower_LOD1.fbx - reduced mesh for distant views. TorchTower_Textures_4K_1of2.zip - BaseColor, 4096 x 4096 PNG. TorchTower_Textures_4K_2of2.zip - Normal, MaskMap, Emissive and ControlMask at 4096 x 4096 PNG, plus a Cities: Skylines II asset icon.TEXTURESAll maps are 4096 x 4096 PNG: BaseColor, Normal (OpenGL), MaskMap (packed metallic, smoothness and occlusion), Emissive for lit windows at night, and ControlMask for the Cities: Skylines II colour variation channels.USAGEReady for Cities: Skylines II, Unity, Unreal Engine, Blender and 3ds Max. Suitable for cityscape renders, architectural visualisation, games and real-time scenes. Exterior only, no interior geometry.Previews include wireframe views, orthographic elevations, the texture maps and the UV layout.
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