Suburbs City Pack Low-poly 3D model
Game Ready with PBR (Metalness)The first photos are rendered in Unreal Engine, The last ones, in 3ds max using Arnold.-----For 3D Formats (FBX, OBJ, Max) ------ In the archives, there are no folders; textures and 3D model files are stored together, so sort by file type to locate them. Polygons: 40.472.374, Vertices: 35.333.865. Physical Materials The models have real-world scale. Textures use meaningful names. Stripped texture path names. Descriptive object names. Textures resolutions: 1024x1024 to 4096x4096; Format:.PNG; Textures for Physical Materials include (base color/ metallic/ roughness / normal ) The 3Ds Max scene closely resembles the one in the Unreal Engine, although it is not an exact match.If you have clipping artifacts in the viewport, you can increase the min clipping value to solve this problem: For Unreal Formats ----- *This pack has everything you need to create a large suburban/residential/neighborhood/town area of a city fast and easily! The tools/blueprints have intuitive UI, detailed documentation, and full artistic control in every aspect. It contains a lot of 3D models, materials, blueprints, and other assets that will make your life easier and you'll save hundreds of hours of work. You can customize almost all of the materials very easily.The latest pack updates released from June 2023 are exclusively compatible with Unreal version 5.1 or higher. These specific versions have a better optimization for Nanite and Lumen. Additionally, they introduce new or improved content such as trees, trash, and more.Documentation of the project: Details 691 Meshes such as street props, modular pieces for buildings, fences etc. Most materials have base color, normal and an ORM/ ORMH packed texture (R-Occlusion, B-Roughness, G-Metallic, A-Height). 17 master materials (very easy to customize), 442 material instances, 4 Material Parameter Collection, and 2 Material Functions. Presentation scene (day and night) and the demonstration scene are included. 4 Particles System (Smoke/Flies) 438 Textures sizes from 256x256 to 4096x4096 (most of them 4k with LOD bias enabled). 15 blueprints (Building Modular Piece, Decals, Door, Fence, Wire, RoofFloor, Background Procedural Building, Banners, Road Intersection, Traffic Lights, Sidewalk, Controller Modular Building, Random Wind, Border, ShowcaseBlueprint) and 2 Editor Utility Widgets (Building Construction Tool – procedural, Extract Meshes - for blueprints) Collisions: Yes
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