SHITAKE MUSHROOM 2024 3D model
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SHITAKE MUSHROOM 2024 3D model

$78.73

TITLE: SHITAKE MUSHROOM 2024PRODUCT TYPE: STANDARD, ABC, FBX, OBJ AND UNREAL EDITIONDOCUMENT REVISION: VFX-DESCRIPTION-010PRODUCT BRIEF DESCRIPTION: Write your description here.A Japanese Shitake Mushroom.[PRODUCT SPECIFICATIONS] SOFTWARE COMPATIBILITY: 3DS MAX 2023RENDERING SYSTEM: CORONA RENDER 7 & MAX SCANLINE RENDERFBX, OBJ, AND ABC EDITION: PLEASE NOTE THAT ABC, FBX AND OBJ MODELS DO NOT HAVE NO TEXTURE OR MATERIALS ATTACHED TO THEM. USERS WILL HAVE TO MANUALLY APPLY THEM. THIS IS DUE TO EXPORT LIMITATION FROM 3DS MAX AND CORONA RENDER ENGINE.GEOMETRY: GEOMETRY POLYGON COUNTS MAY VARIES DUE TO MULTIPLE MODELS SUPPLIED FOR USER FLEXIBILITY. THIS MAY INCLUDE THE ORIGINAL MODEL WITH HIGH POLY-COUNTS, A RETOPOLOGIZE VERSION TO QUAD MESH, AND AN ADJUSTABLE LOD (LEVEL OF DETAILS) VERSION BASED ON MAX PRO-OPTIMIZE.MATERIALS: YES (STANDARD, STANDARD CORONA, AND PBR)TEXTURES: YES (HIGH RESOLUTION FROM 2K TO 8K)LIGHTS: YESCAMERA: YESRENDER SETUP: YESPLUGINs: NOADD-Ons: NOPART NAMINGS: YESASSEMBLIES & GROUPINGS: YESWORK FLOW LAYERS: YES[SYSTEM REQUIREMENT] [RECOMMENDED OPTIMAL WORKFLOW] CPU: INTEL CORE I5 - I9 / INTEL XEON W, E, AND X SERIES / 4 CORE OR GREATER RECOMMENDEDGPU: NVIDIA 970 GTX / 1080 TI / NVIDIA QUARDRO M / RTX / AMD FIREPRO V7000 / AMD RADEON RX580RAM: 16 GB (BASE) / 32 GB (OPTIMAL) / 64 GB - 96 GB (IDEAL FOR HIGH POLY COUNTS SCENES)HDD / SDD: 128 GB - 512 GB (BASIC), 1 - 4 TB (IDEAL FOR LARGE SCENES AND MAX SIMULATIONS)MONITOR: 274K / 32 - 35" ULTRAWIDE 4KLICENSES ADHOC NOTES THIS ARTIST AI POLICY: PLEASE NOTE & PROHIBITED: Our models, images, and any renderings generated, direct or indirect, from the purchase, are prohibited from use in any AI (Artificial Intelligence) model or imagery generation training.[NO AI USAGE ALLOW !!!] UNLESS STATED: 1 All Architecture, product, and furniture designs are my proprietary creations.2 All proprietary designs can only be used in digital format (non-physical) only for any commercial and personal use in accordance with the Licensing.3 Physical reproduction or manufacturing of proprietary designs is prohibited.4 [GEOMETRY TOTAL MESH COUNTS] Note*: The Frame Rate is recorded from theWIREFRAME MODE.Note**: The total polygon counts may not reflect the true Polygons and Vertices counts for individual models or piece parts.POLYGONS (TRIs / QUAD MIX) 1,500,000VERTICES 1,000,000AVERAGE BASE ON MANIPULATION FRAME RATE 45 FPSSCALE SIZE 1:1 reference to Chrome Ball in the scene. Chrome Ball Diameter = 300 mm [~ 12 in]. 1:1 Human reference = 1828 mm [~ 6 ft].

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