Rocky Hills Environment - Mega Pack Low-poly 3D model
Notice!The asset includes a Unity package for Unity 3D (native) and a zipped version (exchange) of the project folder. This 3D package is designed to be used with the Unity game engine, as the shaders, materials, and scenes are created within the engine. Therefore, you will not benefit from them in FBX format, except for the modular FBX meshes and the textures, if you intend to use them for something else.If you don't use Unity, textures and materials are not connected to the FBX and left blank!DescriptionRocky Hills Environment - Mega Pack is a 3D art package with simple and fast foliage shader solutions for artists. Includes third-party tools. High-quality, semi-realistic 3D environment art package for games and 3D applications version 4.0. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while prefabs contain LOD levels.Follow the development thread for more info and possible new resources/updates: main pipeline used is the Built-in Render Pipeline". This pack is compatible with all versions of the Unity Built-in pipeline. Simply open your Unity version and re-save the shaders in Amplify Shader Editor, if your Unity version is too old or the shaders aren't working. This pack does not support URP or HDRP- The vegetation contains and works with the third-party tools Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is a good possibility of use on lower-end platforms. - (TFS - Toby foliage shader) is a new lightweight, fast and simple shader for vegetation made in the Amplify Shader editor. Works in URP and HDRP. *Read more in the "releases" tab. Features and version updates:• Features - PBR materials and 4k texture atlases, light for GPU and memory - Unique cliff meshes with 4 LOD levels - Modular boulders with 4 LOD levels - 1227 prefabs total (optimized meshes, merge prefabs, and more) - Over 500 models - A variety of ground tiles for summer, fall, and winter - Unique wood texture tiles - Unique 4k tree bark texture with roots - 20 particles - 17 Amplify shaders - Editable amplify shaders: Detailed Map Coverage Snow (detailed map + customizable animated sparkles, supports tessellation) Detailed Map Coverage Moss (detailed map + dry and healthy color, supports tessellation) Snow Foliage (simple shader for snow-covered plants) 4 Simple Snow Triplanar Ice shader Running water shader Custom Standard (Tessellation) New (TFS) foliage shaders: grass, bark, and leaves - Mesh and ground splats including snow - Summer, fall, and winter seasons for all assets - 146 trees and 156 bushes - 80 new ground plants - New (TFS) plants, trees, and bushes (208 models) - High-quality grass models with variations and wind including "terrain versions" - All trees and plants have realistic wind and shading - 6 Example scenes • Updates V 4.1 Compatible with Unity 2022.3.1f1 (LTS) or higher Updated new and improved foliage shaders with custom deferred translucency Updated all shaders to work with DirectX shader model 4.5 Updated CTI textures, better translucency, and fuzzy-looking trees Trees now have crossfading billboards Minor aesthetic updates • Updates V 4.0- Better integration with the terrain engine - Complete cosmetic change, remade textures - Reduce file size and optimized textures - Updated Amplify shaders (fixed bugs and screen NaNs) - Added new "Toby foliage shaders" (TFS) -New (TFS) demo scene -Interactable demo scene with UI from HDRP. Grass Foliage shader(Custom Amplify shader for grass): Physically-based lighting with translucency, simple wind, includes color variation, vertex Ao, and distance depth fade supports mesh with custom normals. Wind and other pa
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