Road Cone 02 Orange Low-poly 3D model
Road Cone 02------------------------------ USAGE ------------------------------------This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.--------------------------- TOPOLOGY -------------------------------- Model consist of 1 objects total. No Ngons used, just Quads and Tris Model TOTAL: 2.858 tris --------------------------- MATERIALS and TD -------------------------------- Model use 1 texture set total: MI_RoadCone_500_Orange: 2600px/m (2K textures) ------------------------ TEXTURES and UV ------------------------- Model is completely UVunwrapped. You can see all the textures and UV maps on the preview images Non-Overlapping method was used. Both Metallic/Rough and Specular/Gloss PBR workflows are available Additionaly mesh maps included (ao, curvature, normal_base, position, thickness, world_space_normals) Additionally included textures in format Unreal Engine Packed (BaseColor, NormalMap 8bit + dithering, OcclusionRoughMetallic) -------------------------- DESCRIPTION ------------------------------ Clear topology with no any artefacts, holes, overlapping polygons and so on All materials and textures are intelligently named PBR materials, as you can see on the preview No special plugin needed to open scene Real world scale 1:1 Units of measurements are centimeters
Digital Delivery
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