Parametric Building 1d14 3D model
← Back to category

Parametric Building 1d14 3D model

$74.98

A parametric skyscraper building created in blender. This skyscraper building can be used as a starter mesh to create a more complex skyscraper building, or just used in scenes after retexturing if needed.Note that this mesh is perfectly UV unwrapped, seams are marked, UVs are overlapping though for each floor, but you can easily fix it by unwrapping the entire mesh again and scaling the UVs. I have added several vertex groups, so that you can for instance change the seams, hide or unhide several parts of the building at once, change materials, change mesh elements, create support beams, balconies etc. You can also change floor and window heights using same vertex select method if you find them unsuitable, but I have tried to keep them generic.I have used only procedural material shaders for this entire series, but I have used HDRI from polyhaven for the lighting, although I have included some basic procedural skys as well.. Also note that these buildings are created using geometry nodes modifiers, so you can for instance easily increase no of floors, change window widths (by scaling), heights (by scaling), bottom floor heights (by scaling) etc.Also note that the geometry nodes modifier of this basic building does not give the ability to for instance dynamically change the width of the entire building without modifying the width of each separate window.For that, buy the buildings abcd zero collection, or look for a building like this which has that product included (at a slightly higher cost than this), that product has all the pre pre build files which you can use to create different kinds of building elements (top, bottom and mid), and also use them to decrease or increase the width of the entire building by changing basic parameters in the pre pre build elements.Note that there are overlapping UVs, but you can unwrap the entire mesh again after applying the final modifier to fix that as all seams are properly marked.Also note that these buildings are quite high poly, but you can easily reduce no. of polygons by, for instance, deleting all the floors, removing the solidify and bevel modifiers from windows, glass and walls etc. from the build elements.Also, all the objects are properly named, there are no duplicate objects or materials, all unnecessary objects or materials have been removed etc.

Digital Delivery

This is a digital product. No physical item will be manufactured, packaged, or shipped. Once your payment is confirmed, your files will be available to download.

A download link is emailed to you right after checkout, and the same files stay available from your order confirmation page — no waiting on the mail.

Before You Buy

  • Exact file formats and what's included are listed in the product description above — check it matches the software or hardware you plan to use.
  • Preview images illustrate the design; on-screen colors and final output can vary slightly depending on your device and software settings.
  • Digital files are non-refundable once downloaded, since a download can't be "returned" the way a physical item can — see our Return Policy for details.

Usage Rights

Purchased files are for your own use under the license tier selected at checkout — they may not be resold, redistributed, or re-uploaded as a standalone digital product. Full terms are in our Terms of Service.

Customer Reviews

No reviews yet. Be the first to share your experience!

Write a Review

Your email will be masked publicly (e.g. j***[email protected])

Your Cart

Your cart is empty