Helmet 01 Low-poly 3D model
Generic model of a racing helmet.PIPELINE: Highpoly / Lowpoly / UVs made in Blender; Bakes in Marmoset Toolbag; Textures in Substance Painter and GIMP. TOPOLOGY (Lowpoly - LP): helmet: 18.736 tris. Total: 18.736 tris. TEXTURES: Model has one texture set:helmet: 49,752 px/cm (4K). Model is completely UV-unwraped (Mixed method); Metallic/Rough PBR workflow; 4K textures (in PNG format). NOTES: No Ngons, just Quads and Tris; All geometry is correctly organized and named; Real world scale 1:1; Units of measurement: Milimeters; Basemesh geometry (with modifiers) in separate .blend file; Highpoly geometry (Decimated/with modifiers) in separate .blend file; FBX file: Millimeters / Z-Up / X-Forward / Triangulated; OBJ file: Millimeters / Z-Up / X-Forward / Triangulated; 3D MODEL SPECIFICATIONS: 9.478 Polygons; 10.262 Vertices; Polygonal Quads / Tris Geometry; Textures; UV Mapped; Mixed Unwrapped UVs.
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