Castel Sant Angelo 3D model
The model was originally modeled in Autodesk Maya, textured and rendered using Arnold Render.Modeled using polygons.With materials and textures.All the objects parent and group correctly.The file called ' render ' is to render like the first imatge with Arnold Render. For best results add a render occlusion on it.Formats mb,, fbx, Blender, Obj and 3dmax.These formats with basic materials and textures.Reduce nature( grass, trees etc----) if you want less polygons.Thanks for your support.
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